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DEVLOG #4
June 07, 2026
by
KHuffmaster
DEVLOG#4: 6/1/2026 - 6/6/2026 6/1/2026 -Late start to the day, late day for the week. The main goal of the day is to essentially close out Shrike. Which would mean creating her RMB, the snare. Which w...
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DEVLOG #3
June 04, 2026
by
KHuffmaster
DEVLOG#3: 5/25/2026-5/30/2026 -First day on week 3, and I’m very excited. A few people have mentioned being excited about this project over the weekend and it’s like a new wave of motivation. -I...
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DEVLOG #2
May 24, 2026
by
KHuffmaster
Devlog#2: 5/18/2026 - 5/23/2026 -SO. Yesterday I decided not to do development, and just rest, however I still wanted to play the game-like demo made thus far, and really mess around with the glide to...
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DEVLOG #1
May 19, 2026
by
KHuffmaster
Devlog #1: 5/11/2026-5/16/2026 -These are not live notes as I’m writing them, I’m currently on My second week and adding the first week onto here now because I didn’t think to write this out in...
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